Con il seguente comunicato stampa ufficiale, nVidia annuncia, in occasione del 3GSM World Congress in corso di svolgimento a Cannes, il nuovo core 3D "AR10" destinato all'impiego con telefoni cellulari e smarphones. Il nuovo core unisce caratteristiche di risparmio energetico a funzionalità 3D e effetti visivi di elevata qualità. Il core AR10 supporta gli standard Open GL ES e Direct3Dm.
"3GSM WORLD CONGRESS—CANNES, FRANCE—FEBRUARY 25, 2004—NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today announced the immediate availability of the AR10 3D core for use in cellular handsets. The AR10 core, made available for licensing immediately, combines ultra low power consumption with stunning 3D shading technology, delivering for the first time ever fully interactive, photorealistic graphics on the handset platform.
“What is truly impressive about the AR10 core is that NVIDIA is providing this advanced level of multimedia capability at such astonishingly low Dell studio 1537 battery power levels,” said Dr. Jon Peddie, principal analyst for Jon Peddie Research. “This has the potential to be the flashpoint for a whole new multimedia handset industry.”
Leveraging the Company’s extensive patent portfolio, the AR10 core features the industry's first shader instruction set for handheld devices. Shaders offer two fundamental benefits for handsets - reduced storage and power, and advanced cinematic visual effects. With native hardware geometry acceleration, the AR10 core completely supports industry standard OpenGL® ES and Direct3Dm APIs.
In addition, the AR10 incorporates NVIDIA's patent-pending nPower technology, which saves precious Asus a32-k52 battery time, enabling over ten times the energy efficiency as compared to equivalent software-based solutions.
With this new strategy, NVIDIA is able to offer multiple solutions to handset manufacturers who want a discrete media processor or would like to integrate an innovative core with a current baseband processor.